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  1. Welcome to Processing! / Processing.org

    Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology.

  2. Processing - Wikipedia

    Processing is a free graphics library and integrated development environment (IDE) built for the electronic arts, new media art, and visual design communities with the purpose of teaching non …

  3. Processing | Net Art Anthology

    Processing is a free, open-source coding language for visual art developed by Ben Fry and Casey Reas, former classmates at the MIT Media Lab. Launched in 2001 as Proce55ing, the project …

  4. Processing Tutorials - Happy Coding

    Processing is a coding language for making creative, animated, interactive, and artistic projects. It's designed for folks who are new to coding, so it's the perfect place to start.

  5. Introduction to Processing | Java - GeeksforGeeks

    Jul 12, 2025 · Processing is an open-source programming language and development environment that is built on top of the Java programming language. It is specifically designed for artists, designers, and …

  6. Download Processing

    Apr 4, 2010 · Processing is open source and is available for macOS, Windows, and Linux. Projects created with Processing are also cross-platform, and can be used on macOS, Windows, Android, …

  7. Tutorials / Processing.org

    Learn to code using Processing, from functions and variables to libraries and exporting applications.

  8. Reference / Processing.org

    Writes array data to the text area of the Processing environment's console.

  9. Overview / Processing.org

    Sep 14, 2022 · Initially created to serve as a software sketchbook and to teach programming fundamentals within a visual context, Processing has also evolved into a development tool for …

  10. Environment / Processing.org

    Processing allows people to create sketches at two levels of complexity that we call "static" and "active" sketches. People new to programming often begin with static sketches to learn about coordinates, …