Nicholas Turner is a writer on Game Rant. He’s also an avid consumer of comics, film, TV, theater, and—of course—video games. Struck by an affliction for loving stories as a young whippersnapper, ...
Everybody wants to have a smooth experience playing games where they don't have to worry about getting stuck on a loading screen forever. Loading screens were once a fact of life. Almost every game we ...
Star Wars Outlaws' hidden loading screens have proven to be quite controversial online - as all things now are - but the game's director had already reminded folks that letting players freely fly into ...
Bethesda games are known for their sometimes lengthy loading screens. At a time when developers are aiming for as little loading as possible, it remains a big part of the Bethesda game experience.
Loading screens in classic games like Too Human and World of Warcraft were excruciatingly long, making gameplay frustrating. Even acclaimed games like Divinity: Original Sin 2 and Bloodborne suffer ...
As a diehard enthusiast of video games, Ediz Guner has been attentively following the ebbs and flows of the gaming industry for a long period of time. This, coupled with his hobby of extensively ...
In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’, is ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Some context: Silksong, the successor to indie metroidvania Hollow Knight, was announced way back ...